Marvel Heroclix: Avengers/Defenders War

Marvel Heroclix: Avengers/Defenders War

Postby JoePanc » Fri Apr 22, 2022 9:04 pm

010 Iron Man
[E]SYSTEM REBOOT
: Once per game, Regeneration, but increase the amount healed by 1.

023 Wasp
[E]A NATURAL LEADER
: Leadership as if Wasp were 100 points. When she uses it and succeeds, Action Total + 1 this turn.

039 Purple Man
[E]SURROUNDED BY WILLING VICTIMS
: Mastermind. When Purple Man uses it, he may remove a Pheromone token from an adjacent opposing character, to choose that character instead.

040 Count Nefaria
[E]IONIC RESERVES
: Invulnerability, Regeneration. When Count Nefaria uses Regeneration, if he has one action token, don’t halve the result.

041 Foggy Nelson
[E]TRUST ME... I'M A LAWYER
: At the beginning of your turn, choose a friendly character of 150 points or less. Until your next turn, as long as the chosen character is adjacent to Foggy Nelson, they have PROTECTED: Outwit and opposing characters can’t negatively modify their combat values.

042 Gladiator
[E]TITANIUM SAWBLADE GAUNTLETS
: Blades/Claws/Fangs. When Gladiator hits a single opposing character with a range attack, he may roll a d6. If he does, deal damage equal to the result instead of normal damage.

052 Hulk
[E]OK, 8TH SMARTEST
: Outwit. Perplex, but only if no friendly character can’t use a power due to Outwit.

053 Iron Man
[E] Has the Wing speed symbol printed on his base and card instead of Boot.

[E]ALL MY DIFFERENT ARMORS MERGED INTO ONE: FREE: Choose any two standard powers, except defense powers. Until your next turn, Iron Man can use the chosen powers but can't use the speed or damage powers displayed on his dial.

064 Ghost Rider
[E]VENGEANCE WILL NOT BE DENIE
D: Sidestep. POWER: Move in a direct path. After resolutions, choose: 3 damage or 2 penetrating damage, then make a close attack targeting all characters Ghost Rider moved through, regardless of adjacency. Hit characters are dealt the chosen damage instead of normal damage and placed into a square that Ghost Rider did not move through adjacent to their current square.

065 Valkyrie
[E]ARAGORN, TO BATTLE!
: POWER: IM: Characters. Move in a direct path. After resolutions, Valkyrie can make a close attack targeting all characters she moved through, regardless of adjacency. Valkyrie can use Blades/Claws/Fangs for this attack, and if she does, roll a d6 for each hit character. These d6 rolls can't be rerolled.

066 Black Knight
[E]ATOMIC STEED, EBONY BLADE
: POWER: IM: Characters. Move in a direct path. After resolutions, Black Knight can use Exploit Weakness at no cost targeting all characters he moved through, regardless of adjacency.

101 The Man Without Fear
[E]THEY MUST STILL FEAR THE DEVIL FROM THE DARKNESS
: Sidestep. Hypersonic Speed with a maximum speed value of 6, but only if The Man Without Fear occupies printed hindering terrain. When he uses Hypersonic Speed, if he doesn't end the action in hindering terrain, after resolutions deal him 1 unavoidable damage.

Source: https://win.wizkids.com/bb/viewtopic.ph ... =90#p27356
JoePanc
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