Unit
ASM047 Man-Thing and Howard the Duck
0
Mystics
152 points
9 phasing/teleport |
9 phasing/teleport |
9 charge |
9 charge |
8 charge |
8 phasing/teleport |
8 phasing/teleport |
8 phasing/teleport |
KO |
KO |
KO |
KO |
|
10 super strength |
9 super strength |
10 super strength |
10 |
9 |
9 special |
9 special |
9 special |
KO |
KO |
KO |
KO |
|
17 invulnerability |
17 invulnerability |
16 invulnerability |
17 combat reflexes |
16 combat reflexes |
15 combat reflexes |
15 regeneration |
15 regeneration |
KO |
KO |
KO |
KO |
|
3 special |
3 special |
3 special |
3 exploit weakness |
3 exploit weakness |
3 exploit weakness |
3 probability control |
3 probability control |
KO |
KO |
KO |
KO |
|
slot | 1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
Keywords:
Animal
, Brute
, Defenders
, Mystical
, Politician
Trapped in a World They Never Made:
Man-Thing and Howard the Duck can use Perplex.
Save the Universe, and Everyone Still Ignores Me:
Man-Thing and Howard the Duck can't be targeted by nonadjacent opposing characters.
Waaaugh! No One Understands Us...:
Man-Thing and Howard the Duck's combat values can't be modified by other characters.