Unit

FL028 Tarpit
Rarity: Uncommon
Single Base
0
Calculator
115 points
6
special
6
charge
6
special
5
charge
5
5
KO
KO
KO
KO
KO
KO
10
special
10
special
10
special
9
poison
9
poison
9
poison
KO
KO
KO
KO
KO
KO
17
invincible
17
toughness
18
toughness
18
toughness
17
regeneration
17
regeneration
KO
KO
KO
KO
KO
KO
3
shape change
3
empower
3
empower
2
empower
2
shape change
2
shape change
KO
KO
KO
KO
KO
KO
slot
1
2
3
4
5
6
7
8
9
10
11
12
Keywords: Injustice League , Monster , Rogues , Secret Society of Super-Villains
Oozing Around You: Improved Movement: Ignores Hindering Terrain, Ignores Characters

Trapped in Tar: When an opposing character targets Tar Pit with a close combat attack, after that attack resolves, roll a d6 and place Living Tar tokens on the attacker's card equal to half of the result. Once, for all characters with this trait, characters decrease their attack value by 1 for each Living Tar token on their card and may be given a power action to remove all Living Tar tokens from their card.

Living Asphalt: Tar Pit can use Plasticity. When Tar Pit is given a move action, place Tar markers into the squares that Tar Pit has moved through. Other characters that enter a square with a Tar marker must immediately end their movement. At the beginning of your turn, remove all Tar markers placed by this character.

Burning Hot: Tar Pit can use Poison and Super Strength.

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