Unit
IIM026 Blizzard
6
Masters of Evil
75 points
9 running shot |
9 leap/climb |
9 running shot |
8 running shot |
8 leap/climb |
7 leap/climb |
KO |
KO |
KO |
KO |
KO |
|
10 pulse wave |
10 incapacitate |
9 pulse wave |
9 special |
9 special |
8 incapacitate |
KO |
KO |
KO |
KO |
KO |
|
17 special |
16 special |
16 special |
15 toughness |
15 toughness |
15 toughness |
KO |
KO |
KO |
KO |
KO |
|
2 |
2 |
2 |
1 |
1 |
1 |
KO |
KO |
KO |
KO |
KO |
|
slot | 1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
Keywords:
Hammer Industries
, Mandarin's Minions
, Masters of Evil
, Thunderbolts
Ice Shard Storm:
Blizzard can use Pulse Wave. When he does, hit opposing characters 75 points or less can't be moved or placed until your next turn and you may give an action token to one hit character of 150 points or less.
Snow Flurries:
Blizzard can use Barrier and Energy Shield/Deflection. When he uses Barrier, you may also place a hindering terrain marker in the square he occupies.