Unit

MU047 Super-Adaptoid
Rarity: Rare
Single Base
6
Hydra
143 points
7
earthbound/neutralized
8
8
7
7
6
6
earthbound/neutralized
6
earthbound/neutralized
5
earthbound/neutralized
KO
KO
KO
10
special
10
special
9
special
9
special
8
special
8
special
8
7
7
KO
KO
KO
17
invulnerability
17
special
16
special
16
special
15
special
15
special
15
special
14
toughness
14
toughness
KO
KO
KO
2
shape change
3
3
2
close combat expert
2
close combat expert
2
2
shape change
2
shape change
2
shape change
KO
KO
KO
slot
1
2
3
4
5
6
7
8
9
10
11
12
Keywords: A.I.M. , Robot

Attack Drain:
Give Super-Adaptoid a power action. As a free action it can use any standard or named attack power possessed by an opposing character 4 or fewer squares away to which it has a clear line of fire. Super-Adaptoid can use the power until it loses Attack Drain, Attack Drain is countered, or it uses Attack Drain to use a different power. After the resolution of an action in which Super-Adaptoid uses a power via Attack Drain roll 2d6. On a result of 2-5, deal 1 penetrating damage to Super-Adaptiod.
Defense Drain:
When Super-Adaptoid is given a power action, as a free action it can use any standard or named defense power possessed by an opposing character 4 or fewer squares away to which it has a clear line of fire. Super-Adaptoid can use the power until it loses Defense Drain, Defense Drain is countered, or it uses Defense Drain to use a different power. After the resolution of an action in which Super-Adaptoid uses a power via Defense Drain roll 2d6. On a result of 2-5, deal 1 penetrating damage to Super-Adaptoid.

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