Unit
TMNT013 Baxter Stockman
0
No Affiliation
30 points
7 stealth |
6 stealth |
6 stealth |
5 stealth |
KO |
KO |
KO |
KO |
KO |
KO |
KO |
KO |
|
9 special |
9 special |
8 special |
8 special |
KO |
KO |
KO |
KO |
KO |
KO |
KO |
KO |
|
16 |
15 |
15 |
14 |
KO |
KO |
KO |
KO |
KO |
KO |
KO |
KO |
|
1 outwit |
1 outwit |
1 perplex |
1 perplex |
KO |
KO |
KO |
KO |
KO |
KO |
KO |
KO |
|
slot | 1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
Keywords:
Scientist
, TMNT Villain
I Don't Need Anyone Except My Mousers! When a friendly character named Mouser is KO'ed by an opponent's attack, roll a d6.
Robotics Genius Give Baxter Stockman a free action to heal an adjacent friendly character with the Robot keyword 1 click. If it can't be healed, modify its speed and attack values by +1 this turn instead.
[4-6]: You may place adjacent a #005 Mouser from outside the game if no other friendly character did.
Robotics Genius Give Baxter Stockman a free action to heal an adjacent friendly character with the Robot keyword 1 click. If it can't be healed, modify its speed and attack values by +1 this turn instead.