Unit

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7 special |
7 special |
6 special |
6 special |
7 special |
7 special |
6 special |
6 phasing/teleport |
6 phasing/teleport |
6 phasing/teleport |
KO |
KO |
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12 special |
11 special |
10 special |
10 special |
10 incapacitate |
10 incapacitate |
9 incapacitate |
9 |
9 |
8 |
KO |
KO |
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18 impervious |
18 impervious |
18 super senses |
18 super senses |
18 super senses |
17 super senses |
17 energy shield/deflection |
17 energy shield/deflection |
16 energy shield/deflection |
16 energy shield/deflection |
KO |
KO |
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2 probability control |
2 probability control |
2 probability control |
2 special |
2 special |
2 special |
2 special |
2 exploit weakness |
1 exploit weakness |
1 exploit weakness |
KO |
KO |
slot | 1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
Blocking, Characters
GHOSTLY FORM Can only carry other characters with the Ghost Realm keyword, regardless of their speed symbols.
Ghastly Chill FREE: Choose an opposing character that Ghost of Abraham Lincoln moved through this turn. UNIQUE MODIFIER - The chosen character modifies its attack -2 until your next turn.
Gettysburg Address Incapacitate. When Ghost of Abraham Lincoln uses it as CLOSE, he targets all opposing characters within 4 squares and line of fire, regardless of adjacency. *
Four Score And Seven Years Ago Once per attack, when a friendly character's attack roll result is 4 or 7, choose: after resolutions, remove an action token from the attacker -or- after resolutions, give the target an action token.