Unit
WOL038 Dex-Starr
0
No Affiliation
65 points
11 charge |
10 special |
9 special |
9 charge |
KO |
KO |
KO |
KO |
KO |
KO |
KO |
KO |
|
11 blades/claws/fangs |
11 blades/claws/fangs |
10 precision strike |
10 precision strike |
KO |
KO |
KO |
KO |
KO |
KO |
KO |
KO |
|
16 combat reflexes |
16 combat reflexes |
15 combat reflexes |
15 combat reflexes |
KO |
KO |
KO |
KO |
KO |
KO |
KO |
KO |
|
2 |
2 |
2 special |
2 special |
KO |
KO |
KO |
KO |
KO |
KO |
KO |
KO |
|
slot | 1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
Keywords:
Animal
, Red Lantern Corps
Adorable Fiend:
Dex-Starr can use Shape Change and Super Senses.
Rage: Nimble and Fierce:
Dex-Starr can use Sidestep and Poison, and deals penetrating damage when using Poison.
Blood In Your Eyes:
Dex-Starr can use Battle Fury and Blades/Claws/Fangs. When he uses Blades/Claws/Fangs, give the hit character a Blinded token as long as Dex-Starr is on the map. When a character with a Blinded token makes an attack, roll a d6 for each possible target, including friendly characters. The character with the lowest result (reroll ties) becomes the target of the attack. This attack ignores Shape Change.