Unit

WXM033 Forge
Rarity: Rare
Single Base
6
X-Men
90 points
8
8
8
running shot
8
running shot
7
7
KO
KO
KO
KO
KO
KO
10
special
10
special
9
penetrating/psychic blast
9
penetrating/psychic blast
9
8
KO
KO
KO
KO
KO
KO
17
toughness
17
toughness
16
energy shield/deflection
16
energy shield/deflection
15
energy shield/deflection
15
energy shield/deflection
KO
KO
KO
KO
KO
KO
2
special
2
special
2
outwit
2
outwit
2
probability control
2
probability control
KO
KO
KO
KO
KO
KO
slot
1
2
3
4
5
6
7
8
9
10
11
12
Keywords: Mystical , Soldier , X-Corps , X-Factor , X-Men

Intuitive Mechanic:
Give Forge a free action and heal an adjacent character with the Armor or Robot keyword or an an adjacent vehicle of 1 damage.
Neutralizer Gun:
When Forge hits an opposing character with a ranged combat attack, before damage is dealt, choose a power that character can use. That character can't use that power or any combat or team abilities until your next turn.
Device Crafting:
Once per game, give Forge a power action if he occupies the same square as an object and remove that object from the game. If you do, for the rest of the game, Forge can use Perplex even if this power is countered or lost.

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