Unit
WXM046 Warlock
4
No Affiliation
164 points
8 phasing/teleport |
8 |
8 |
7 |
7 |
8 charge |
7 charge |
7 charge |
KO |
KO |
KO |
KO |
|
10 special |
10 special |
10 special |
10 special |
9 special |
10 |
10 |
9 |
KO |
KO |
KO |
KO |
|
18 toughness |
17 energy shield/deflection |
16 impervious |
18 toughness |
16 invulnerability |
17 impervious |
17 regeneration |
16 regeneration |
KO |
KO |
KO |
KO |
|
4 shape change |
3 shape change |
3 shape change |
3 shape change |
3 shape change |
3 enhanchment |
3 enhanchment |
2 enhanchment |
KO |
KO |
KO |
KO |
|
slot | 1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
Keywords:
Excalibur
, Fallen Angels
, New Mutants
, Robot
, X-Men
Self or Self Friends?:
Warlock can use Perplex. If he uses it to target a friendly character with the New Mutants keyword, modify any combat value except damage by +2.
Dune Buggy:
Once per game, give Warlock a free action; for the rest of the game, Warlock has "Vehicle Symbol" and becomes an autopiloted vehicle with Passengers 4, his speed value is modified by +3, and he can use the Ram ability.
[Ram]: Give this character a move action; it may only move along a direct path and it can't change its orientation. After actions resolve, make a close combat attack as a free action that targets all opposing characters that were moved through. Each hit character is dealt this character's damage value and deal this character 1 unavoidable damage for each 100 points of characters dealt damage during the movement.
Any Shape for Any Occasion:
At the beginning of your turn, choose a standard attack power, Warlock can use that power this turn.