Unit
WXM051 X-Man
8
No Affiliation
287 points
12 hypersonic speed |
12 hypersonic speed |
11 running shot |
11 running shot |
10 mind control |
9 mind control |
9 |
10 |
11 running shot |
12 hypersonic speed |
KO |
KO |
|
11 |
10 |
12 penetrating/psychic blast |
11 penetrating/psychic blast |
10 special |
10 special |
9 special |
10 special |
10 pulse wave |
11 pulse wave |
KO |
KO |
|
17 invincible |
17 invincible |
18 special |
18 invulnerability |
17 special |
17 invulnerability |
16 invulnerability |
16 invulnerability |
17 invincible |
18 invincible |
KO |
KO |
|
4 probability control |
4 probability control |
4 probability control |
4 |
4 support |
4 support |
4 shape change |
5 shape change |
5 shape change |
5 probability control |
KO |
KO |
|
slot | 1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
Keywords:
Brotherhood of Mutants
, Future
, New Mutants
I Don't Really Belong in This World:
X-Man is a wild card. He may be given a free action to copy the team ability of an opposing character instead of a friendly character.
TK Prodigy:
X-Men can use Telekinesis with all instances of "8 squares" replaced by "12 squares." When he uses it to place an opposing character and hits, if you place the character adjacent to blocking terrain (including walls), deal that character 2 penetrating damage after actions resolve.
Telekinetic Fury:
At the beginning of your turn, give X-Man a free action and all opposing characters withing range are knocked back 1 square.
Psionic Shields:
X-Man can use Barrier and Energy Shield/Deflection. When this power is revealed, after actions resolve, X-Man may immediately use Barrier as a free action.