Unit

xdp021 Blob
Rarity: Uncommon
0
Brotherhood of Mutants
60 points
7
charge
6
charge
6
plasticity
5
plasticity
5
plasticity
KO
KO
KO
KO
KO
KO
KO
11
super strength
10
super strength
10
quake
9
quake
9
quake
KO
KO
KO
KO
KO
KO
KO
17
special
17
special
16
special
16
special
16
special
KO
KO
KO
KO
KO
KO
KO
3
close combat expert
3
close combat expert
3
2
2
KO
KO
KO
KO
KO
KO
KO
slot
1
2
3
4
5
6
7
8
9
10
11
12
Keywords: Brotherhood of Mutants , Freedom Force
Real Name: Frederick Dukes

 MY MUTANT BROTHERS AND SISTER Once per turn when an effect other than clearing removes an action token from Blob, after resolutions heal him 1 click.

 NOTHING MOVES THE BLOB Immobile, but only if it's not your turn. // At the end of your turn, if Blob was not moved or placed this turn, give him a Stability token. Blob modifies defense +1 for each Stability token. When he moves or is placed, remove his Stability tokens.

 IS THAT THE BEST YOU GOT, PIPSQUEAK? Blob takes a maximum of 1 damage from attacks. // Blob can only be chosen for Mastermind by characters that he shares a keyword with. Protected: Outwit, Pulse Wave.

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